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Agent

Struct Agent 

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pub struct Agent {
    pub id: AgentID,
    pub description: String,
    pub commodity_portions: AgentCommodityPortionsMap,
    pub search_space: AgentSearchSpaceMap,
    pub decision_rule: DecisionRule,
    pub regions: IndexSet<RegionID>,
    pub objectives: AgentObjectiveMap,
}
Expand description

An agent in the simulation

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§id: AgentID

A unique identifier for the agent.

§description: String

A text description of the agent.

§commodity_portions: AgentCommodityPortionsMap

The proportion of the commodity production that the agent is responsible for.

§search_space: AgentSearchSpaceMap

The processes that the agent will consider investing in.

§decision_rule: DecisionRule

The decision rule that the agent uses to decide investment.

§regions: IndexSet<RegionID>

The regions in which this agent operates.

§objectives: AgentObjectiveMap

The agent’s objectives.

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impl Agent

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pub fn iter_search_space( &self, region_id: &RegionID, commodity_id: &CommodityID, year: u32, ) -> impl Iterator<Item = &Rc<Process>>

Get all the processes in this agent’s search space which produce the commodity in the given region and year.

§Panics

If the agent does not operate in the given region or is not responsible for the given commodity in the given year.

Trait Implementations§

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impl Clone for Agent

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fn clone(&self) -> Agent

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Agent

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for Agent

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fn eq(&self, other: &Agent) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for Agent

Auto Trait Implementations§

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impl Freeze for Agent

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impl RefUnwindSafe for Agent

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impl !Send for Agent

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impl !Sync for Agent

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impl Unpin for Agent

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impl UnsafeUnpin for Agent

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impl UnwindSafe for Agent

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.